DayZero Launcher 1.5 A much-needed update to Bech's DayzCommander fork (original thread here: https://zombies.nu/community/threads/6537/). Fixes several important problems that were present in that version, such as requiring administrator permission, downloads only working on first check, clunky auto-update mechanism and Steam launch, and enables the DayZero team to better manage mod packages and installations. Download it here: https://launcher.zombies.nu/ Summary: Having our own launcher allows us to: Control what version of beta is the "newest". Get our updates out faster (no need to bother other launcher maintainers with our new content) Makes it easier for you to get your GUID as well as patch the mod content and Arma2 OA. Make it easier to manage multiple addons (Chernarus and Podagorsk) Make it possible to only update changes instead of downloading the entire mod every time. You will probably find it looking awfully familiar, because we've built it by stripping the DayZ Commander Open Source project to what we needed. So thanks to DotJosh for creating DayZ Commander and for (initially) making the project available Open Source and Bech (Ron Swanson on the forums) for the hackery needed to get version 1.0 going with torrents and custom server lists. Features Server browser showing latency, player count, server type, and more. Automatically update your Arma2 OA Installation with the required beta patch. Torrent-based updating for increased speed (HTTP mirror automatically used for connections that don't allow torrents) Full file system check option, so if data files get corrupted, it will verify and redownload broken parts No need to redownload files that haven't changed between mod releases Ability to see and copy your GUID from the launcher. Automatically launches the proper game type for a joined server (Chernarus or Podagorsk) Custom launch parameters, windowed mode, and launch from Steam options (to preserve steam overlay). Ability to choose custom branch name and password for beta/testing participation and such. Easy installation with a single setup file or URL that requires no administrative privileges. The launcher is fully managed .net framework 4.0 code, with no way to edit system settings or files. If any virus scanner is reporting malware or 'suspicious software', it's doing it based on heuristics and giving a false positive. All released packages are digitally signed by Tansien to verify authenticity. Full GPL source code is available on my GitHub. Changelog: 1.2.0 [CHANGED] Major change to all updating and launching functions to accomodate new content system. [CHANGED] Switch deployment to use ClickOnce for per-user installs, automatic updating, ease-of-use. [FIXED] Fixed all previous bugs relating to the torrent downloader (rewritten torrent client) [NEW] Ability to change torrent client options such as DL/UL limits, max connections, listening port, and more. [NEW] Ability to change where the addons should be installed after they are downloaded and verified. 1.2.1 [FIXED] Inability to install addons to a privileged directory (like Program Files) 1.2.2 [NEW] Ability to choose a development/testing branch in settings. ( 220.127.116.11 ) [FIXED] Launcher crash when the 'Steam game not installed' dialog is supposed to show up. ( 18.104.22.168 ) [FIXED] Wrong beta version reporting when OA directory is overridden. 1.2.3 [FIXED] It was possible to launch multiple instances of the launcher per-user before. [NEW] MOTD/Serverlist URL can now depend on the selected dev branch. [NEW] Support for URL parameters so you can directly launch a mod or join a server from the browser/shortcut. ( 22.214.171.124 ) [FIXED] Got rid of mysterious white line near znu logo 1.2.4 [NEW] Plugin support [FIXED] Versions link didn't light up on hover [FIXED] Server name wasn't being updated from server query data [FIXED] Fastresume data wasn't cleared out when switching versions ( 126.96.36.199 ) [FIXED] Servers now correctly get removed when switching serverlist ( 188.8.131.52 ) [FIXED] Corrupted fastresume files are no longer a fatal error ( 184.108.40.206 ) [NEW] Ability to disable fast-resume support (to force full system check every time) ( 220.127.116.11 ) [NEW] Ability to launch/seed currently installed version even if there's a newer one F.A.Q.: Why are there two addon folders? What's @DayZeroChernarus and @DayZeroPodagorsk? The separation of addons allows content to be different depending on game-type. It also shortens installation time since you are only launching one at a time. This might change back into a single @DayZero addon in the future, which shouldn't affect you. How do I launch without DayZero Launcher? You must install using the launcher (launch at least once) the game type you want to play. After that, you can launch Arma2 OA with the appropriate [email protected];... parameter like any other addon. My launcher opens in the taskbar but the window does not appear. It somehow got moved to another monitor or outside your normal desktop area somewhere. In windows explorer, go to the following folder: %APPDATA%/DayZeroLauncher/ and open settings.xml. Find <Left>SOME NUMBER</Left><Top>SOME NUMBER</Top> and set both to 0. Save settings.xml and then open the DayZero Launcher again. It should now be centered on your screen. I've just upgraded from the old 1.0 DayZero Launcher, and now the new one thinks I've never downloaded any mod content (the 'Your version' text is blank, even though I am certain I already have that version): The new content system no longer equates content download folder with mod installation folder. Because of that, after an upgrade from DayZero Launcher 1.0, the content download folder is empty. IF you don't want to redownload the same version you already have, move your existing installed addons (folders which begin with @, like @DayZero, @DayZeroChernarus, @DayZeroPodagorsk), which in version 1.0 had to be in the root of your ArmA2 OA installation directory, to the new content download folder, which is %LOCALAPPDATA%/DayZeroLauncher/content/data/ .If the download has already started, you will have to close DayZero Launcher before moving the addons, and after moving them, delete the fastresume cache files located in %LOCALAPPDATA%/DayZeroLauncher/torrent (file names begin with fastresume_). After that, you can do a Full System check and it will show the actual completion status. An animated demonstration can be viewed HERE.